Tales of the Shepherd - Devlog #5


Another two weeks have passed and we have been hard at work…

but not only on Tales of the Shepherd.

After spontaneously deciding to participate in Brackeys Game Jam 2021.1, we had a whole lot of work ahead of us. We pushed through and got Twin Ship Shooter out of it. It’s an arcade-inspired space shooter, but with two ships instead of one. It’s not perfect, but do check it out if you’re up for a challenge.

But Tales of the Shepherd hasn’t been lying around catching dust either. We got two large changes, one to show and one to make our own lifes easier:

  • We added randomized Potions. Every run will generate a whole new set of potions for you to ingest and use to survive the perilous dungeons.
  • As promised in the last devlog, the game’s save feature has been completely reworked. You won’t notice it, but we swear it’s about six times as awesome now.

There are still many more things on their way, so stay tuned for what’s to come!

Cheers
GG

Files

Tales of the Shepherd.zip 25 MB
Feb 27, 2021
Tales of the Shepherd_Linux.zip 273 kB
Feb 27, 2021

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