Tales of the Shepherd - Devlog #2


One week has passed since our first demo release, and a lot of work has been done.

Out of the ToDo's listed in last week's devlog, we implemented the following changes:

  • Based on your feedback, we added the ability for the player to bump into objects to interact with them. The same also works for enemies, where the combat mode is now activated automatically.
  • To make collecting items more fluid we also added the ability to pick up objects by walking over them. This doesn't work for enemies, since it could lead to the player looting a whole stack of them mid combat.
  • The combat log no longer interrupts the player. We added a general log at the top left, which shows all events affecting or caused by the player. 


Our plans for next week include:

  • Adding custom keybindings
  • Adding audio support
  • Improving the visuals

Cheers
GG

Files

Tales of the Shepherd.zip 25 MB
Jan 30, 2021
TotS_1.0.1a.jar 247 kB
Jan 30, 2021

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